I’m pleased to announce a small collection of Papervision3D 2.0 demos and sources.
You may access these by using subversion to check out the following repository.
svn checkout http://modern-carpentry.com/svn/pv3d
Please note that you must also be using the effects branch of Papervision3D 2.0, and to compile these files you must change the build path in the .fla’s publish setting to your own.
I presented these in a small talk I gave about Papervision3D to mnswf’s code camp today.
-Basic Hello World
-HelloWorld Extended (assigning mouse events, using different render layers)
-primitive object example (sphere, cube, cone, cylinder, plane)
-.dae (collada) example
-shaded materials example
-WOW Physics example
-360 Panorama example
These are, of course, topics that I have covered before here on this website. But it is nice to have a single, accessible collection of them. I hope they are useful!
It was a great event-I actually compiled my first AIR application within 15 minutes of arrival! I learned a lot throughout the day, and Danny Patterson’s ‘Slowing Down’ talk really gave me a good perspective on becoming a better developer.
I’m sorry I couldn’t provide a more Flex friendly presentation. I will be working on integrating my Papervision3D work with Flex as I begin to use it more and more.
You may also view my presentation notes here:
Thanks to everyone who put the event on, attended and participated. It was a wonderful day all around (this below is me being happy:) )