Archive for January, 2008
Tuesday, January 22nd, 2008
Jerome Birembaut released his long awaited 3d physics engine, properly named "WOW". Wow uses the Sandy 3d library to do the mathematical calculations for the objects, and I must say it runs pretty smoothly.
Team Wow up with the flash 3d library of your choice(mine is PV3D, of course) ...
Posted in Papervision 2.0, Wow Physics, actionscript 3, open source, papervision3D | No Comments »
Sunday, January 13th, 2008
I've been working with some cool .flv stuff for awhile.
In light of joe turgeon's work with stop motion photography, and its possible application to video, I have become very interested in manipulating every frame of a video mathematically.
click on any picture to check it out.
The linked example may take a ...
Posted in actionscript 3, minneapolis, personal, thirdavedesign | 3 Comments »
Friday, January 11th, 2008
Enough talk, back to the fun stuff:
I am very pleased to extend an invitation to the first annual Drupal Day at the Science Museum of Minnesota. It will be held from 10:00am to 5:00pm, and will be a good place to start learning Drupal if you haven't.
If you ...
Posted in Drupal, Open Circuit, actionscript 3, open source, personal, st. paul, thirdavedesign | No Comments »
Monday, January 7th, 2008
there's been some interesting things popping up as of late regarding the issues of identity in an online world ( a supposedly fake one), and this lil journal to myself is just a reflection upon what I've been thinking about in the past couple of days regarding it.
To be a ...
Posted in minneapolis, open source, personal | No Comments »
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