Archive for the ‘Wow Physics’ Category
Monday, April 7th, 2008
I'm pleased to announce a small collection of Papervision3D 2.0 demos and sources.
You may access these by using subversion to check out the following repository.
svn checkout http://modern-carpentry.com/svn/pv3d
Please note that you must also be using the effects branch of Papervision3D 2.0, and to compile these files you must change the build ...
Posted in Papervision 2.0, Photography, Wow Physics, actionscript 3, flex, minneapolis, open source, panorama, papervision3D, personal | 1 Comment »
Tuesday, January 22nd, 2008
Jerome Birembaut released his long awaited 3d physics engine, properly named "WOW". Wow uses the Sandy 3d library to do the mathematical calculations for the objects, and I must say it runs pretty smoothly.
Team Wow up with the flash 3d library of your choice(mine is PV3D, of course) ...
Posted in Papervision 2.0, Wow Physics, actionscript 3, open source, papervision3D | No Comments »
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